I created an application with Unity which allows you to walk around and view the models I made in SketchUp up close. Clicking on an object shows more information about it. This information is loaded from Xml files embedded into Unity.
2 things to take note:
- You need to download and install the Unity Web Player in order to use the application
- The web player doesn't on Google Chrome at the moment. Use other browsers like FireFox or Internet Explorer instead.
To see the cursor again, press [Esc].
Here are some screenshots for those who can't use the application:
Hello there,
ReplyDeleteLet me offer a possible solution to the loading xml issue.
1. Save your xml into the Assets/Resources directory (eg File1.xml)
2. Load the xml as a text asset
TextAsset ta=Resources.Load("File1"); // note, no extension
string theString=ta.text;
3. Use xml string as usual (deserialise, load into xml-doc, etc)
4. Test in web player, it should be fine
I have no problem with the xml. I loaded the xml as a TextAsset. The problem is getting the Unity player to play the project. I used dropbox to store the html and Unity3D. But while I was able to get the web player, I kept getting the "file corrupted" error.
Delete